Coming Soon

New delivery system for abilities like night vision and jump (In Progress update, check out parts now!)
-removing current crystals and replacing them with a memory card system that you can use to upgrade your AI in order to get those abilities
-memory chips will need to be plugged into a stationary "memory machine" that is connected via wi-fi to the AI
Voice recorded notes to deliver part of the story
-voice recordings made by the doctor who was lead on the project will be found scattered around the island and give you an insight to the story
More Abilities
-swim and strength are new abilities that will help you with puzzles and traverse the map

Gallery

Known Bugs

-animal animations are out of sync and will play when not meant to (ie animals walking in place)
-cave floor is pretty janky(entire cave is pretty janky, working on a remodel)

UPDATE 00.02.72-74

-Lowered Device Update requirement to Android 10
-Added sound to UI buttons -Added some particle effects
-Added 1 piece of lore audio -Added 4th day reset audio to signify significance of the day
-New SAFE area only accessible after obtaining the jump ability(holds 3 carrots that respawn every 4 days, so use the area wisely.
-Other small sound additions and UI tweaks

BUG FIXES
-We finally fixed the majority of the issues plaguing the Animal AI.
-fixed prefab hitboxes

We worked really hard on this update and do hope you enjoy the new additions. We would love it if after you are finished playing you head on over to one of the links below and leave us your questions, comments, criticisms. What ever thoughts you have on the game. The developers are always looking for ways we can improve the game based off the community feedback! Have fun my bunnies!

UPDATE 00.02.6-71

-Tweaked camera angles
-Changed player movement to align with the movement direction not the camera direction
-Fixed some sounds not being effected by the master volume control
-Altered some UI placement
-Changed the cave floors a little and tweaked the nightvision to hopefully help aid in your spelunking.
-Attempted to make quit game button take you to the main menu. Sometimes it freezes when you go back into a new game. Working on it, but for now just close and reopen the game if this happens to you and a new game will work fine.
-Added in a new memory machine to find and use. This will update AE-DIN and its abilities. After you find the machine, memory card(s) will begin appearing for you to use.
-fixed issue with crystal in cave not activating
-fixed issue where leaving cave would freeze game
-fixed issue with menu buttons not working after unlocking the inventory bag.

UPDATE 00.02.65-7

-removed X mas tree (presents are remaining because its my birthday month and I say so)
-Added new PULSE Ability
-Changed Main screen of game and added more information and links to social media
-changed cave floor, may have made it worse, let us know your opinion!!!!!(we made it worse and reverted it for now)
-altered dialog speed
-made "did you hear that" message only appear until you no longer need the hint
-recoded daily quest to reset daily ( you could do the quest daily but it did not show up in the log)
-fixed issue causing eating animation to loop making the game unplayable

UPDATE 00.02.63/64

-working on bug causing the splash screen to remain on screen after day resets
-tweaks on the animal AI

UPDATE 00.02.57-62

-fixed bug causing wrong quest to start, preventing the game from being completed
-fixed bug with jump cave code
-fixed bug causing daily quest not to be repeatable
-temporarily patched hole in cave floor(will be remodeling in a future update )
- fixed bug causing all animations to play during game over scene
-Fixed bug causing joystick to malfunction upon revival if died while performing an action
-left hidden dev tools on and needed to turn them off
-fixed bug causing eating carrots out of bag to consume 2
-fixed bug causing daily reset to sometimes freeze
-tweaks in Animal AI

UPDATE 00.02.51-56

-fixing bug that would stop movement after revive - Issue only effected the game once uploaded to google so it took a few updates to find a fix
-fixed bug causing small quest bunnies to be buried underground and inaccessible.
-fixed bug preventing player from respawning at home base

UPDATE 00.02.50

-emergency fix of bug causing movement to cease after revive
****NOTE*****
bug only effected the game after it was uploaded to google play, everything worked as expected in the unity inspector when testing, as such this update may not fix the issue and if that is the case there will be another fix coming shortly after

UPDATE 00.02.49

-added death system
-QOL tweaks to the cave level
-increased wolf detection area

UPDATE 00.02.46-48

-UI Adjustments (Such as fixing some overlapping text)
-Adjusted the size of the cave bear
-reworked code that was causing overlapping text
-fixed bug causing you to no longer be able to move after eating bush
-adjusted bear barriers for a closer peek
-rewrote present prefab randomization code as it was not working

UPDATE 00.02.45

-Added Winter - Snow every where, and a new stranger to be found...
-Gifts appear on a daily basis with one of 3 random gifts
-QOL Tweaks and changes

UPDATE 00.02.38 - 00.02.44

-inventory Implementation
-Skill page/code revamp
-bug fixes
-QOL tweaks

***Note
-some issues only appear once the game has been uploaded onto the Google Play Page, this is why many updates are packaged together to fix one issue. The more we play the faster we can find these issues that done appear during testing and work on fixing them.

UPDATE 00.02.44 as of writing (Nov 24, 2024) is being reviewed by google and contains the first of many updates to the skills page.  It will be available as soon as it is approved.

UPDATE 00.02.43 and previous updates contain a bug where skill points are not accurately counted and would drop into negatives.  This will hopefully be fixed with UPDATE 00.02.44

UPDATE 00.02.36-38

-Small updates to Ad Free Version of the game.  
-emergency update fixing bug causing game to freeze when collecting carrots on or after day 4

UPDATE 00.02.35 - Inventory Update



-fix aspect ration of tablets
-Added new NPC (Bag Bunny)
-Added new Bag to player model
-added inventory system (currently only one slot but will be upgradable)
-Playing with new dialog system, currently only functioning on Bag Bunny.  If it continues to do well will implement on all dialog
-fixed bug where night vision crystal would glitch and give you jump instead blocking you out of the cave
-Bugs and QOL fixes

UPDATE 00.02.29-00.02.34 - Map Update

****NOTE****
UPDATE 00.02.32 is unplayable
UPDATE 00.02.33 is playable however you cannot complete the daily quest
UPDATE 00.02.34 is currently being pushed to fix the issues caused by previous updates.  Please be patient

-Map was changed due to corruption and the lack of a backup
-Future addition caused the game to not be playable pass the introduction text in UPDATE 00.02.32
-While working on same add on, home base collider trigger setting was unchecked

UPDATE 00.02.28 - Oct 20, 2024 - Cave Update

- Added visual and audio updates to caves
-added  scenery
-added drink button
-spawner code updates
-added permanent safe area to home base
-adjusted jump animation timing
-several bug fixes

UPDATE 00.02.09 - 00.02.27 - Oct, 2024 -Adjustment Updates

-Bug Fixes
-game balance
-ad rework
-ad free version rework

UPDATE 00.02.08 - Sept 26, 2024 - Apparently Not The Last Update Before Production Evaluation

Hopefully this is it but if I or the testers find anything else terribly wrong i will push more

-Anima AI could not make it out of the water in some parts of the map, raised lake lake bottom height and smoothed out the shorelines
-Changed camera angels
-Added a text to show level up (works sometimes)
-FIXED = if revive button was on the screen, pressing it would not cause it to go away, but would allow player to move freely

UPDATE 00.02.07 - Sept 26, 2024 - Last Update Before Production Evaluation

-Changed first wolf spawn to first day instead of fourth
-Added level up indicator
-Slight Change in dialog text
-changed cave UV's to make it look a little better before release

UPDATE 00.02.06 - Sept 25, 2024

-Emergency Fix- bug that caused the game to break when the day reset after you have been to the cave
-Fixed player home base spawn point
-Added Audio Que to end of day events

UPDATE 00.02.05 - Sept 24, 2024

- Updated “Jump Cave” model - still needs A LOT of work
- Changed Player UI placement
- Added “Help” Button
- Menus will no longer open if another is already open
- You will not be able to move with any menu open
- Fixed wolves so they now attack player as they should have been
- Changed UI text Added text to “Find Family” quest in Quest Log to explain further
- Other assorted small tweaks and bug fixes 
-Added Version Code to top right Corner of home screen

Frequently Asked Questions

Is this game complete?

Aedin's Island is currently an early access game, being updated regularly. See below Roadmap for more information.

I keep getting a game over and I am not sure why?

There are a few ways the game will end. If your thirst or hunger reaches 0 your health will slowly start going down until it reaches 0 and the game ends. If you fail to bring the required amount of carrots to your nest by the end of every day the game will end. Predators also lurk in many places on the island. Snakes can be especially hard to see and hear, and every wound is fatal.

What do the different colored bars mean?

Red is your health, orange is your hunger, blue is thirst, purple is your clock and the bar in the bottom right corner is your experience. I plan on making this much clearer in a future update.

I keep trying to feed the rabbits but they won’t eat?

The only rabbits you need to feed are the small ones located inside your nest. If they are hungry, the rabbits roaming the map will steal carrots from you if you get too close so be careful!

ROAD MAP
Constant BUG Fixes and smaller updates when improving optimization, etc.

NPC/STORY UPDATE(Q4 2024)
- Replace some Crystals with new NPC’s who will add quests and story.
- Add more story elements and update text to include additions Controller Support
- STEAM Page created (Keep an eye out to wishlist it!)
- KickStarter Started for PC version

SNOWY BIOME UPDATE
- New winter map (completely new map)
- New winterized animals
- New playable characters
- New animal abilities

DESERT UPDATE
- New Desert map (completely new map)
- New Desert animals
- New playable characters
- New animal abilities

PC/STEAM VERSION RELEASE
- Larger version of all available maps
- Updated models and graphics
- More player abilities
- Keyboard support